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Here it is running real-time in Unity editor:

https://www.youtube.com/watch?v=eN3PsU_iA80&t=37m50s

It's a standalone PC project using DX11.

Cloth and cables physics simulation is pre-baked, lighting is dynamic.




Thanks. Seems they must have edited the video since yesterday, cutting out early part of the stream.

Curiously I can still see the proper thumbnails when hovering timeline at the original timestamp.




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