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> No video game will let you inspect the leaves of plants to look for little bugs, the way reality will.

Why not? With procedural generation and LOD rendering it's not impossible. Not that it's easy, but not impossible?



Presumably you're not a native English speaker. "will" here does not refer to the future, this is a subtle grammatical thing that I can't explain well, but it refers to presently existing games.


Still, there is no reason I can think of that the game described couldn’t be created right now besides it not being a very fun/Marketable game.


But that's theoretical, the point is more how current games actually look, not what people could make potentially with today's tech.

Also, some games are intentionally cartoonish as an artistic choice so photorealism isn't always the goal.


Everything has a cost, either computational or human.

We've probably reached the point where human cost exceeds computational cost, which is to say that developing and QA testing such a feature would probably cost more money than it's worth. How many users of software would gain from such minutiae?




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