I remember watching Carmack at a convention 15 years ago. He took a short sabbatical and came back with ID Tech 3 on an iPhone, and it still looks amazing well over a decade later.
This is a guy who figures that what he wants to do most with his 3 free weekends is to port his latest, greatest engine to a Cortex-A8. Leading corporate strategy? Maybe not. But Carmack on efficiency? Just do it.
Please name them all. Would love to read and watch their content. I usually come across a decade later and like, whaaat.. how did i miss this. Man i could have had better time watching them instead of doom scrolling.
Worked on DEC Alpha, AMD K7 & K8, Broadcom, P.A. Semi, was in turn purchased by Apple. Jim spent four years at Apple before first returning to AMD, then on to Tesla, Intel and finally Tenstorrent.
I’d really love to hear his story from the beginning. I believe his first published game was a Blue Disk one, ZZT, in 1991, and he went forward to write the Unreal engine which was released in 1998. People like Tim and John really could bag a huge amount of knowledge in half a decade.
https://www.youtube.com/watch?v=52hMWMWKAMk&t=1s
This is a guy who figures that what he wants to do most with his 3 free weekends is to port his latest, greatest engine to a Cortex-A8. Leading corporate strategy? Maybe not. But Carmack on efficiency? Just do it.