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Nice! This is very encouraging to me as I'm also working on an HTML 5 app that I plan on using with CocoonJS to distribute as a native iOS / Android app, in addition to the web version. Have you looked at mobile HTML 5 "players" like CocoonJS? You could double your potential market if it works (though it requires that the game be drawn entirely through a canvas, not sure if that's what you did here).


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