The first point is that you're doing this anyway with an app that has any complexity.
Enormously complex application with widgets, dynamic graphs, etc. Close to nothing had to be customized for those targets because it used standardization and shims where possible, and already was built to work across the major desktop platforms. I read this "you'll have to dramatically rewrite anyways" claim a lot and it simply doesn't ring true.
My point is that iOS/Android apps are not hard to build natively. That time spent means you can get the best the device can offer.
Is it possible for you to point to the app? I've done a significant amount of Android development (no iOS dev to this point) and my natural assumption is that a short effort app by people new to the platform would generally be terrible (which is sadly the case for most apps on the platform).
Enormously complex application with widgets, dynamic graphs, etc. Close to nothing had to be customized for those targets because it used standardization and shims where possible, and already was built to work across the major desktop platforms. I read this "you'll have to dramatically rewrite anyways" claim a lot and it simply doesn't ring true.
My point is that iOS/Android apps are not hard to build natively. That time spent means you can get the best the device can offer.
Is it possible for you to point to the app? I've done a significant amount of Android development (no iOS dev to this point) and my natural assumption is that a short effort app by people new to the platform would generally be terrible (which is sadly the case for most apps on the platform).