Heh, actually this makes me think that Augmented Reality gaming is the way to go - like, proper real live-action quake overlaid onto RL environments. Then you only need to model the monsters, the environment's already done.
But I don't think we have the VR glasses for that one yet - I mean, Oculus is opaque.
But I don't think we have the VR glasses for that one yet - I mean, Oculus is opaque.