I was able to get into a situation where holding down the left key allowed me to get into a cycle of the tiles being split and then combined. This meant that I could get as high as score as I wanted. I got bored at 2662784 points.
I tried that strategy 15 times in a row and didn't win once. It always became an infinite loop. I got to 4096 in 2/3rds (roughly) of the cases. I've also never beaten the original or any of the derivatives, except the 8402 one.
Anybody who has played 3s a lot probably wins in 2048 within the first 4-5 games (I won on my second attempt).
I usually get 2048 on about 30% of my tries - the general strategy of only moving Right/Left/Up (never down) gets you to 512 in about 45-60 seconds of button mashing, and then following that strategy with a bit of attention solves 2048 thereafter.
And some more ideas: throw the numbers using slingshot, arrange falling tetris-blocks-numbers, make 3+ exact numbers in row disappear, the same but on the moving spiral track, farm the numbers (feed, buy supplies).
Every time you move, another tile gets added to the board. In the original version, it would usually be a 2 which gets added on every move (larger depending on how well you are doing). In this version, a 2048 tile gets added every time you move, if you combine them together you get bigger numbers.
Not a bug. The difficult piece in this version is that the tiles multiply so fast. I kept the merging to get larger numbers, because I think it makes it harder - if you don't manage those tiles well, they become so large they only work against you.
You can get higher ones like 8192 as well. I'm not sure if it's a bug or a deliberate mechanic to make the game more difficult by being able to cluster more tiles that inevitably need division.
Indeed, but it should be explained in the rules then.
How to play: Use your arrow keys to move the tiles.
When two tiles with the same number touch, they merge
into one! Edge tiles that don't merge will split into
two tiles!
It seems a new 2048 tile is added when no split is performed during a move.
Edit: Just realized lower scores are better.