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Minecraft does not have an API currently. If you are making mods you are decompiling the original Minecraft java source code, modifying it, and releasing a modified version of their original works.


Actually their EULA states that you are not allowed to redistribute Mojang's code (compiled or decompiled) in any way.

Mods are created using the decompiled client, and built against that. But when they are released, they do not contain any of Mojang's code.

Installing mods is done by copying compiled .class files into the client .jar


> Installing mods is done by copying compiled .class files into the client .jar

This is no longer true, except for Forge. What you're talking about is the old-style mod system, which has been obsolete for some number of years; nowadays they're dynamically linked from iterating over the mods/ folder.




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